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A screenshot of RoboCop from RoboCop: Rogue City
DesignMaking RoboCop: Rogue City a shooter was too "obvious"—so the devs made an RPG insteadMaking RoboCop: Rogue City a shooter was too "obvious"—so the devs made an RPG instead
Game director Piotr Łatocha discusses the making of a RoboCop RPG, and how the state of movie-based games has evolved in the last few years.
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