Gamasutra.com - All Blogs https://www.gamasutra.com./blogs/ Gamasutra Blogs Mon, 18 Feb 2019 10:20:15 EST en-us scarless@think-services.com (Simon Carless) <![CDATA[Video Game Deep Cuts: A Romance Crackdown, Wu-Tang Style - by Simon Carless]]> https://www.gamasutra.com./blogs/SimonCarless/20190217/336874/Video_Game_Deep_Cuts_A_Romance_Crackdown_WuTang_Style.php https://www.gamasutra.com./blogs/author/SimonCarless/185740/ Audio,Business/Marketing,Design,Programming,Production,Art,Console/PC,Indie,Social/Online,Smartphone/Tablet,VR https://www.gamasutra.com./blogs/SimonCarless/20190217/336874/Video_Game_Deep_Cuts_A_Romance_Crackdown_WuTang_Style.php Sun, 17 Feb 2019 10:28:00 EST <![CDATA[Kliuless #23: Company Strategy & Ownership Model - by Kenneth Liu]]> https://www.gamasutra.com./blogs/KennethLiu/20190214/336612/Kliuless_23_Company_Strategy__Ownership_Model.php https://www.gamasutra.com./blogs/author/KennethLiu/1025726/ Business/Marketing,Design,Production,Console/PC,Serious,Social/Online,Smartphone/Tablet,VR https://www.gamasutra.com./blogs/KennethLiu/20190214/336612/Kliuless_23_Company_Strategy__Ownership_Model.php Thu, 14 Feb 2019 02:20:00 EST <![CDATA[What Is A Meta-Game? - by Stanislav Costiuc]]> https://www.gamasutra.com./blogs/StanislavCostiuc/20190212/336413/What_Is_A_MetaGame.php https://www.gamasutra.com./blogs/author/StanislavCostiuc/949097/ Design,Console/PC,Smartphone/Tablet https://www.gamasutra.com./blogs/StanislavCostiuc/20190212/336413/What_Is_A_MetaGame.php Tue, 12 Feb 2019 12:55:00 EST <![CDATA[How Does the Future of the Streamer-Developer Relationship Look? - by Richard Atlas]]> https://www.gamasutra.com./blogs/RichardAtlas/20190211/336307/How_Does_the_Future_of_the_StreamerDeveloper_Relationship_Look.php https://www.gamasutra.com./blogs/author/RichardAtlas/995937/ Business/Marketing,Production,Indie https://www.gamasutra.com./blogs/RichardAtlas/20190211/336307/How_Does_the_Future_of_the_StreamerDeveloper_Relationship_Look.php Mon, 11 Feb 2019 11:48:00 EST <![CDATA[Video game music composer: Getting your big break - by Winifred Phillips]]> https://www.gamasutra.com./blogs/WinifredPhillips/20190211/336357/Video_game_music_composer_Getting_your_big_break.php https://www.gamasutra.com./blogs/author/WinifredPhillips/930735/ Audio,Business/Marketing,Console/PC,Indie,Smartphone/Tablet https://www.gamasutra.com./blogs/WinifredPhillips/20190211/336357/Video_game_music_composer_Getting_your_big_break.php Mon, 11 Feb 2019 11:48:00 EST <![CDATA[Video Game Deep Cuts: The Apex Of Legends, Observing The Sunless Skies - by Simon Carless]]> https://www.gamasutra.com./blogs/SimonCarless/20190210/336327/Video_Game_Deep_Cuts_The_Apex_Of_Legends_Observing_The_Sunless_Skies.php https://www.gamasutra.com./blogs/author/SimonCarless/185740/ https://www.gamasutra.com./blogs/SimonCarless/20190210/336327/Video_Game_Deep_Cuts_The_Apex_Of_Legends_Observing_The_Sunless_Skies.php Sun, 10 Feb 2019 11:16:00 EST <![CDATA[Kliuless #22: The Three Horizon Problem - by Kenneth Liu]]> https://www.gamasutra.com./blogs/KennethLiu/20190207/336125/Kliuless_22_The_Three_Horizon_Problem.php https://www.gamasutra.com./blogs/author/KennethLiu/1025726/ Business/Marketing,Design,Production,Console/PC,Serious,Social/Online,Smartphone/Tablet https://www.gamasutra.com./blogs/KennethLiu/20190207/336125/Kliuless_22_The_Three_Horizon_Problem.php Thu, 07 Feb 2019 10:11:00 EST <![CDATA[Behind The AI of Horizon Zero Dawn (Part 2) - by Tommy Thompson]]> https://www.gamasutra.com./blogs/TommyThompson/20190206/335380/Behind_The_AI_of_Horizon_Zero_Dawn_Part_2.php https://www.gamasutra.com./blogs/author/TommyThompson/1020073/ Design,Programming,Console/PC https://www.gamasutra.com./blogs/TommyThompson/20190206/335380/Behind_The_AI_of_Horizon_Zero_Dawn_Part_2.php Wed, 06 Feb 2019 05:37:00 EST <![CDATA[Video Game Deep Cuts: Get Into The Wargroove, Below Marshmello Zero - by Simon Carless]]> https://www.gamasutra.com./blogs/SimonCarless/20190203/335822/Video_Game_Deep_Cuts_Get_Into_The_Wargroove_Below_Marshmello_Zero.php https://www.gamasutra.com./blogs/author/SimonCarless/185740/ Audio,Business/Marketing,Design,Programming,Production,Art,Console/PC,Indie,Social/Online,Smartphone/Tablet,VR https://www.gamasutra.com./blogs/SimonCarless/20190203/335822/Video_Game_Deep_Cuts_Get_Into_The_Wargroove_Below_Marshmello_Zero.php Sun, 03 Feb 2019 11:28:00 EST <![CDATA[What Drives Retention - by Raph Koster]]> https://www.gamasutra.com./blogs/RaphKoster/20190131/335683/What_Drives_Retention.php https://www.gamasutra.com./blogs/author/RaphKoster/311358/ Business/Marketing,Design,Console/PC,Indie,Social/Online,Smartphone/Tablet https://www.gamasutra.com./blogs/RaphKoster/20190131/335683/What_Drives_Retention.php Thu, 31 Jan 2019 05:45:00 EST <![CDATA[Creating a Sustainable PR Program in a Hits-Driven Mobile Game Ecosystem - by Ken Johnston]]> https://www.gamasutra.com./blogs/KenJohnston/20190215/335219/Creating_a_Sustainable_PR_Program_in_a_HitsDriven_Mobile_Game_Ecosystem.php https://www.gamasutra.com./blogs/author/KenJohnston/914362/ Business/Marketing,Indie,Smartphone/Tablet https://www.gamasutra.com./blogs/KenJohnston/20190215/335219/Creating_a_Sustainable_PR_Program_in_a_HitsDriven_Mobile_Game_Ecosystem.php Fri, 15 Feb 2019 02:11:00 EST <![CDATA[Pitching Your Game with Rebekah Saltsman - by Larry&Brandon GDU]]> https://www.gamasutra.com./blogs/LarryBrandonGDU/20190215/336506/Pitching_Your_Game_with_Rebekah_Saltsman.php https://www.gamasutra.com./blogs/author/LarryBrandonGDU/1026121/ Business/Marketing,Art,Console/PC,Indie https://www.gamasutra.com./blogs/LarryBrandonGDU/20190215/336506/Pitching_Your_Game_with_Rebekah_Saltsman.php Fri, 15 Feb 2019 11:50:00 EST <![CDATA[Zack Manko, Mega Cat Studios: Bringing Physicality to a Digital World - by Jessica Paek]]> https://www.gamasutra.com./blogs/JessicaPaek/20190215/336603/Zack_Manko_Mega_Cat_Studios_Bringing_Physicality_to_a_Digital_World.php https://www.gamasutra.com./blogs/author/JessicaPaek/1026387/ Business/Marketing,Indie https://www.gamasutra.com./blogs/JessicaPaek/20190215/336603/Zack_Manko_Mega_Cat_Studios_Bringing_Physicality_to_a_Digital_World.php Fri, 15 Feb 2019 11:50:00 EST <![CDATA[Behind the Scenes of A Game Blogger’s Patreon - by Michael Heron]]> https://www.gamasutra.com./blogs/MichaelHeron/20190215/336792/Behind_the_Scenes_of_A_Game_Bloggers_Patreon.php https://www.gamasutra.com./blogs/author/MichaelHeron/1010478/ Business/Marketing,Production,Serious https://www.gamasutra.com./blogs/MichaelHeron/20190215/336792/Behind_the_Scenes_of_A_Game_Bloggers_Patreon.php Fri, 15 Feb 2019 11:40:00 EST <![CDATA[Rendering process in Shadow Fight 3 - by Roman Tersky]]> https://www.gamasutra.com./blogs/RomanTersky/20190215/336349/Rendering_process_in_Shadow_Fight_3.php https://www.gamasutra.com./blogs/author/RomanTersky/1027984/ Design,Production,Art,Smartphone/Tablet https://www.gamasutra.com./blogs/RomanTersky/20190215/336349/Rendering_process_in_Shadow_Fight_3.php Fri, 15 Feb 2019 12:37:00 EST <![CDATA[Bioshock Infinite - Does it fit in with the others in the series? - by Gaurav Singh Bisht]]> https://www.gamasutra.com./blogs/GauravSinghBisht/20190215/336607/Bioshock_Infinite__Does_it_fit_in_with_the_others_in_the_series.php https://www.gamasutra.com./blogs/author/GauravSinghBisht/1028120/ Design,Console/PC https://www.gamasutra.com./blogs/GauravSinghBisht/20190215/336607/Bioshock_Infinite__Does_it_fit_in_with_the_others_in_the_series.php Fri, 15 Feb 2019 12:36:00 EST <![CDATA[Voxelart Styles in Video Games - by Zach Soares]]> https://www.gamasutra.com./blogs/ZachSoares/20190215/336661/Voxelart_Styles_in_Video_Games.php https://www.gamasutra.com./blogs/author/ZachSoares/1017935/ Art https://www.gamasutra.com./blogs/ZachSoares/20190215/336661/Voxelart_Styles_in_Video_Games.php Fri, 15 Feb 2019 12:34:00 EST <![CDATA[Can states tax violent video games? - by Brandon Huffman]]> https://www.gamasutra.com./blogs/BrandonHuffman/20190215/336688/Can_states_tax_violent_video_games.php https://www.gamasutra.com./blogs/author/BrandonHuffman/1021588/ Business/Marketing,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet,VR https://www.gamasutra.com./blogs/BrandonHuffman/20190215/336688/Can_states_tax_violent_video_games.php Fri, 15 Feb 2019 12:31:00 EST <![CDATA[Core, Focus & Power - A Game Design Methodology - by Adrian Novell]]> https://www.gamasutra.com./blogs/AdrianNovell/20190213/336548/Core_Focus__Power__A_Game_Design_Methodology.php https://www.gamasutra.com./blogs/author/AdrianNovell/925026/ Design,Production https://www.gamasutra.com./blogs/AdrianNovell/20190213/336548/Core_Focus__Power__A_Game_Design_Methodology.php Wed, 13 Feb 2019 12:15:00 EST <![CDATA[What is CQ, and why should the Games Industry care? - by Tina (Christine) Merry]]> https://www.gamasutra.com./blogs/TinaChristineMerry/20190213/336464/What_is_CQ_and_why_should_the_Games_Industry_care.php https://www.gamasutra.com./blogs/author/TinaChristineMerry/952744/ Business/Marketing,Design,Production https://www.gamasutra.com./blogs/TinaChristineMerry/20190213/336464/What_is_CQ_and_why_should_the_Games_Industry_care.php Wed, 13 Feb 2019 12:14:00 EST