Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
December 12, 2018
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:



Mobile app demo platform AppOnboard raises extra $15M in funding  
by Emma Kidwell [12.11.18]
AppOnboard, a mobile app demo and analytics platform for developers, announced that it has raised $15M in a new round of funding led by Breakaway Growth, for a total of $30M raised this year.
Business/Marketing, Smartphone/Tablet

Best of 2018: The great video game exodus 45
by Simon Parkin [12.11.18]
Video game developers are leaving the industry at a steady rate after 3-6 years of work. Why?
Business/Marketing, Console/PC

UK Parliament launches inquiry into 'immersive and addictive' tech  
by Chris Kerr [12.11.18]
The inquiry will touch on various topical issues such as the future of eSports in the UK, the wider uses of gamification, and the potential links between gaming and gambling.
Business/Marketing, Console/PC, Smartphone/Tablet

Report: Super Smash Bros. Ultimate launch sales top 1.3M in Japan  
by Chris Kerr [12.11.18]
A preliminary sales estimate from Famitsu claims Super Smash Bros. Ultimate has already surpassed 1.3 million sales in Japan.
Business/Marketing, Console/PC

Sledgehammer Games co-founder Glen Schofield has left Activision  
by Chris Kerr [12.11.18]
The news might come as a surprise to some, given it's only been a few months since Schofield announced he'd be departing Sledgehammer to take on new "executive duties" within Activision. 
Business/Marketing, Production, Console/PC

Tim Schafer, Amy Hennig among inaugural speakers confirmed for DICE 2019  
by Emma Kidwell [12.11.18]
The 2019 DICE Summit will be held February 11th to the 13th at the Aria Resort & Casino Las Vegas, where four speakers have been confirmed to discuss the theme of trailblazers. 
Business/Marketing, Console/PC


An IKEA guide to STEAM product page that simply works.  
by Patryk Grzeszczuk [12.11.18]
The role of your game's store page varies depending on the stage of your marketing campaign you are in at the moment. Whatever role it plays, it proves to be a handy tool in your marketing/business toolbox.
Business/Marketing, Social/Online

The Chinese Gamer, The Buyer  
by SherryLi Wiitrans [12.11.18]
Despite big jumps in the numbers of Chinese gamers each year, the market has not received the attention it deserves.
Audio, Business/Marketing, Console/PC, Serious, Social/Online, Smartphone/Tablet

The Epic Store, In Its Current State, is Not Good for Anyone. 34
by David Galindo [12.10.18]
Epic puts in 12% of the effort with an abysmal game launcher, few user features, but fantastic incentives for indie developers.
Business/Marketing, Console/PC, Indie, Smartphone/Tablet

Paying for Power in Matchmade Games 1
by Andrew Erridge [12.10.18]
Like most players, knowing that players can pay for power in a game of skill make me feels gross just on the surface, but let’s talk about how it manifests in still stranger ways below the surface.
Business/Marketing, Design

Sharing economy, revolutionizing the VIP gaming experience  
by Jason Kong [12.10.18]
Leasing VIP game accounts, a cheap alternative to experiencing high level/priced items
Business/Marketing, Console/PC, Smartphone/Tablet

How Do Free Apps Make Money in 2018?  
by Aleksandra Bessalitskykh [12.10.18]
If you are thinking of developing an app and are unsure how a free app brings profit, the following article provides clarification.
Business/Marketing, Programming, Production, Social/Online


Jade Ember Studios — Boulder, Colorado, United States
[12.11.18]
Level Designer


Adobe Inc — San Francisco, California, United States
[12.11.18]
Full Stack / Backend Web Engineer


Miami University — Oxford, Ohio, United States
[12.11.18]
Armstrong Assistant Professor or Lecturer in Game Development


Playful Corp — McKinney, Texas, United States
[12.11.18]
UI Designer


Playful Corp — McKinney, Texas, United States
[12.11.18]
FX Artist


Toadman Interactive — Berlin, Germany
[12.11.18]
Senior Game Designer
Senior Game Designer for Hardcore Game

Game Changer — Remote Work From Anywhere, Kansas, United States
[12.11.18]
Mobile Game Programmer


Disruptor Beam, Inc. — Framingham, Massachusetts, United States
[12.11.18]
Senior Producer


Lockwood Publishing — Nottingham, England, United Kingdom
[12.11.18]
GO Backend engineer
GO backend engineer

Weta Workshop/Magic Leap — Wellington, New Zealand
[12.10.18]
Lead Animator