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December 12, 2018
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Ubisoft ends automatic bans for offensive language in Rainbow Six Siege  
by Alissa McAloon [12.11.18]
The company says it’s making the switch to more hands-on anti-toxicity measures by pairing chat filters with human moderation.
Console/PC, Social/Online

See BioWare deconstruct the flight and movement of Anthem at GDC 2019 1
by Staff [12.10.18]
At GDC 2019 BioWare's David Hoang & Daniel Nordlander will reveal the process they used to create some of the more exotic traversal abilities players have at their disposal in Anthem: flight and swim.
Design, Console/PC, Social/Online, GDC

Catch new & classic GDC talks broadcasting live on the GDC Twitch channel  
by Staff [12.10.18]
The official Game Developers Conference Twitch channel has begun broadcasting gems from the GDC Vault of game development talks, roundtables, and postmortems, and you can tune in live now to watch!
Audio, Video, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Video Game Deep Cuts: Smash That Punch-Out, Hard  
by Gamasutra Staff [12.09.18]
This week's surprisingly video-heavy highlights include a great mini-doc about the history of the Punch-Out franchise, a looks at the latest acclaimed Smash Bros. game, & a multitude of other neatness.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Black Ops 4's 'Battle Edition' offers only classic multiplayer and Blackout for $30  
by Alissa McAloon [12.06.18]
Call of Duty: Black Ops 4, Treyarch’s multiplayer-only Call of Duty game, is now offering a ‘Battle Edition’ for $30 that only features two of the three game modes offered in the full game.
Console/PC, Social/Online

Enabling ads in Street Fighter V boosts in-game currency rewards  
by Alissa McAloon [12.06.18]
All in all, Capcom says that optional ads will hit the game on December 11 and will "be displayed in several locations in-game to remind you about costumes, bundles, and the Capcom Pro Tour."
Business/Marketing, Console/PC, Social/Online

Epic Games is being sued over one of Fortnite's dance emotes 1
by Alissa McAloon [12.05.18]
Backing up legal threats from last month, the rapper 2 Milly has filed a legal complaint alleging that Fortnite's 'Swipe It' dance move infringes on his recently filed copyright on the 'Milly Rock' dance
Social/Online

Epic Games is no longer actively developing Unreal Tournament 1
by Alissa McAloon [12.05.18]
After doubling down on Fortnite's ongoing development earlier this year, Epic head Tim Sweeney has now confirmed that the game is no longer being actively developed at the company.
Console/PC, Social/Online



Resources for Video Game Music Composers: The Big List  
by Winifred Phillips [12.11.18]
Game composer Winifred Phillips presents an annual resource list for game composers. Included: game music concert tours for inspiration, communities and forums for advice, popular software tools, and conferences/academia resources for advanced learning.
Audio Console/PC Indie Social/Online Smartphone/Tablet VR

An IKEA guide to STEAM product page that simply works.  
by Patryk Grzeszczuk [12.11.18]
The role of your game's store page varies depending on the stage of your marketing campaign you are in at the moment. Whatever role it plays, it proves to be a handy tool in your marketing/business toolbox.
Business/Marketing Social/Online

The Chinese Gamer, The Buyer  
by SherryLi Wiitrans [12.11.18]
Despite big jumps in the numbers of Chinese gamers each year, the market has not received the attention it deserves.
Audio Business/Marketing Console/PC Serious Social/Online Smartphone/Tablet

A Team-Oriented Approval Process  
by Timothy Ryan [12.10.18]
How well the team works out creative differences is discernible in the end product. Quality suffers when the team cannot balance the input of many personalities. This can be tackled with a team-oriented approval process.
Audio Social/Online Indie Serious Console/PC Art Production Programming Design Smartphone/Tablet

How Do Free Apps Make Money in 2018?  
by Aleksandra Bessalitskykh [12.10.18]
If you are thinking of developing an app and are unsure how a free app brings profit, the following article provides clarification.
Business/Marketing Programming Production Social/Online


Disruptor Beam, Inc. — Framingham, Massachusetts, United States
[12.11.18]
Senior Producer


Ubiquity6 — San Francisco, California, United States
[12.10.18]
Augmented Reality Prototyper
We are looking for a developer with experience rapidly building games or other complex experiences in Unity, Unreal or Javascript. 3D experience is strongly preferred.

Wargaming Sydney — Broadway, New South Wales, Australia
[12.09.18]
Gameplay Programmer, C++ - Vehicle Physics
Gameplay Programmer, C++ - Vehicle Physics

Cignition — Palo Alto, California, United States
[12.07.18]
Game Programmer
We are looking for innovative gameplay programmers to join our team. Cignition is a growing startup, passionate about blending gameplay and neuroscience to create immersive learning experiences.

Fox Cub Games — Remote, California, United States
[12.07.18]
VFX Artist


Sucker Punch Productions — bellevue, Washington, United States
[12.07.18]
Senior Community Manager


innogames — Hamburg, Germany
[12.06.18]
Unity Developer for a New Mobile Game


CI-VS — Henderson, Nevada, United States
[12.05.18]
Technical Lead


University of York — York, England, United Kingdom
[11.28.18]
Games Software Engineer


Weta Digital — Wellington, New Zealand
[11.26.18]
Environment Modeller