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April 24, 2019
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  Respawn CEO: Sticking to seasonal updates better for Apex Legends devs
image Despite temptations to ramp up content production or hiring after that initial boom, Respawn CEO Vince Zampella says it was best for the team to stick to its original pacing plans for new content
  Nepal lifts short-lived ban on PlayerUnknown’s Battlegrounds
image Nepal's Supreme Court has lifted the government’s ban on PlayerUnknown's Battlegrounds, ruling that the ban imposed unjustified limits on the freedom of expression guaranteed under its constitution.
  Persona 5 has sold over 2.7 million copies worldwide
image Persona 5, the stylish role-playing game from Japanese developer Atlus, has sold over 2.7 million units worldwide. 
  Blog: 10 important Kickstarter hacks from an expert
image A quick checklist of expert hacks that should help you create a successful Kickstarter campaign.
  Supercell partners with Internet Matters to improve child safety online
image Clash of Clans maker Supercell has joined forces with non-profit organization Internet Matters on a mission to help keep children safe in the digital world. 
  Frostpunk has surpassed 1.4 million sales in first year
image City-building survival game Frostpunk has sold over 1.4 million copies worldwide on PC since launching a year ago.
  Switch continues to dominate hardware sales in the U.S.
image The Nintendo Switch was the best-selling console in the U.S. throughout March in terms of unit and dollar sales, and has been throughout the past quarter.
7 Blog: Evolving difficulty modes in survival horror - Resident Evil 2
image What can Hardcore Mode in Resident Evil 2 offer beyond tougher enemies and scarcer bullets? A look at how content-based difficulty rewards survival horror fans.
  Video: Building God of War's Atreus to fit with both gameplay and narrative
image Working Kratos' son Atreus into God of War complicated many aspects of development but, in the end, including him as a fully realized companion AI paid off.
  Get a job: Into the Breach dev Subset Games is hiring a Platform Engineer
image Subset Games, the game studio behind FTL and Into the Breach, is looking for an experienced C++ programmer to work remotely and help manage its growing library of games.
4 Google coy with new Stadia details, pushes the promise of discoverability
image Google has lofty ambitions for its coming cloud-based game platform Stadia, many of which include giving game developers and players alike the ability to approach video games in a different way.
1 Don't Miss: Using vision as the cursor in Tethered
image "VR offers new ways of interacting that allow us to get much closer to that mouse and pointer functionality by turning your face into a mouse pointer," says Ian Moran, technical director of Tethered.
3 Super Mario Bros. Commodore 64 fan port hit with DMCA takedowns
image Nintendo has taken action against a fan project to port Super Mario Bros. to the Commodore 64. After 7 years, the project released its finished game this month.
10 Constant development means a perpetual push to crunch at Epic, say Fortnite devs
image "If I take time off, the workload falls on other people, and no one wants to be that guy," one dev tells Polygon how crunch has become an unofficial requirement for QA at Epic Games.
2 Assassin's Creed Unity hit by review bombers intent on spreading positivity
image Assassin's Creed Unity is the latest game to be review bombed by Steam users, but perhaps not in the way you'd expect.
  XRDC returns this October, so now's the time to pitch your great AR/VR talks!
image There's no better place to be if you want to check out the latest AR/VR tech while sharing knowledge with your peers -- and now's the time to submit your pitches for talks!
8 Here's why the Epic Games Store takes a 12 percent revenue cut from devs
image Tim Sweeney has explained exactly why the fledgling Epic Game Store only takes a 12 percent revenue cut from devs, as opposed to the once standard 30 percent taken by rival Steam.
  World War Z has surpassed 1 million sales in first week
image The co-op title launched on April 16 for PlayStation 4, Xbox One, and Windows PC, and notably skipped Steam in favor of the Epic Games Store.
  Keywords nabs Japanese HTML5 developer Wizcorp for $1.1 million
image Irish game service provider Keywords has acquired Japanese work-for-hire studio Wizcorp for $1.1 million in cash. 
  Video: The making of the Xbox Adaptive Controller
image This GDC 2019 talk covers the process of designing the Xbox Adaptive Controller and how it required the Microsoft Devices team to rethink how they engineered controllers altogether.
  GB Studio offers a free Game Boy-inspired way to create 2D games
image 30 years out from the release of Nintendo’s iconic handheld, GB Studio offers a way to create Game Boy-esque games that can be played in browsers or emulators.
  Get a job: Rockstar Games is hiring a Facial Animator
image Rockstar Games is hiring a talented animator to create facial animations for characters and animals appearing throughout cinematic and gameplay sequences in its games.
  South Korean FTC to review in-game purchase policies
image South Korea’s Fair Trade Commission has laid plans to review the consumer practices, particularly policies dealing with in-game purchases, of game companies. 
1 Don't Miss: Maintaining tension in Nex Machina
image "We needed to cut as much of excess fat as possible and figure out what was really necessary to get the feeling you are on the "knife's edge"." - Henri Mustonen, Senior Level Designer at Housemarque.
  Boldly she rode: How Heaven's Vault reinvents adventure games
image "Inkle has done something radically original here, a breath of fresh air in a game industry all but stultified by unimaginative impersonations and safe bets," says Gamasutra columnist Katherine Cross on Heaven's Vault.

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  Unboxing BOXBOY! - A Character Controller Cover
by Chad Cable
An in depth look at what makes the character controller tick in HAL Laboratory's BOXBOY! This was...
7 Evolving Difficulty Modes in Survival Horror - Resident Evil 2
by Bryan Cheah
What can Hardcore Mode in Resident Evil 2 offer beyond tougher enemies and scarcer bullets? A look...
1 Postmortem: Skirmish Line
by Tony Hua
Roughly 3 years in the making, Skirmish Line was a first project, indie "success" story. Here's what...
  Video Game Deep Cuts: The Panzer At Heaven's Vault
by Simon Carless
This week's roundup includes a classic postmortem of Sega's seminal Panzer Dragoon series,...
2 The Morality of Anti-Heroes in Video Games: Why it's Fun to be the 'Bad Guy'
by Katrina Filippidis
Video game heroes are bastions of virtue admired by players far and wide - but what about villains?...

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arrowPress Releases
Results From Game Design Challenge: Call Of The Wild
image Game Career Guide's readers put players in control of wild animals in these winning entries for April's Game Design Challenge!
Birth Of An NPC: Writing Non-Player Characters
image 13AM Games' Unai Cabezon covers the basics of creating non-player characters, including tips for defining their roles and narrative purpose.
MAGFest 2019: A Student Dev's Experience
image Burning Sky Games founder Jake Carfagno shares advice for student developers showcasing their games at MAGFest and other gaming events.
Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.
Sunrisez Entertainment
Sunrisez Entertainment We are specialized in providing digital art services to the video game and animation industries.
STUDIO ANC - Animation & More
STUDIO ANC - Animation & More Game art provider, focus on character animation, let's "animate your game" :-)

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